23 Aug

D-ALAM – PREPAR3D v4 Settings

Ich muss sagen, dass ich mit meinen Settings wirklich sehr zufrieden bin. Ich nutze PREPAR3D v4, UT Live und einen 4,2 Ghz i7 6700k (nicht übertaktet) und habe weder blurries noch sinken die FPS weit unter 30 FPS.  Die Hardware im Detail findet Ihr hier

Meine nVidia Settings:

Hier meine Settings als HTML Datei aus SIMstarter NG:

pero | SIMstarter NG

Simulator Configuration Profile (MASTER)
23.08.2017 19:10:34

Application

General

Pause on taks switch:
Off
Prompt on exit:
On
Use system time for Default Scenario:
On
Show Scenario Startup Screen:
Off
Enable Panel Serialization:
Off
Enable Avatar Mode:
Off
Enable Scenario Error Reporting:
Off
Enable Content Error Reporting:
Off
Screenshot Format:
BMP

International

Unit of Measure:
U.S. System (feet, inches)
Latitude:
Northern
Longitude:
Western

 

Information

Vehicle Labels

Show Vehicle Labels:
Off
User vehicle:
Off
Manufacturer:
On
Model:
On
Tail number:
Off
Distance:
On
Altitude:
On
Airline:
Off
Airspeed:
Off
Heading:
Off
Label color:
FFFF0000
Cycle rate:
1 second

Air Traffic Control

Show message log in ATC menu:
On
Auto-open ATC window:
On
Use a pilot voice:
On
Pilot voices:
Pilot 3 (male)

Information Text

Show primary info text:
On
Top Right Corner:
On
Brakes:
On
Parking Brakes:
On
Pause:
On
Slew:
On
Stall:
On
Overspeed:
On
Weapon System:
On
Countermeasures:
On
Text cycling:
Continuous
Sceneration Compass/Pointer:
Compass and pointer
Cockpit ToolTips:
Off
User tips:
Off
Scenario captions:
Off

 

Sound

Volume levels

Engines:
1.000000
Cockpit:
1.000000
Environment:
1.000000
Voice:
[-1.000000]
Mute on lost focus:
Off
Sound:
On

 

Traffic

Aviation traffic

Airline traffic density (%):
0%
General aviation traffic density (%):
0%
Airport vehicle traffic density (%):
None

Land and sea traffic

Road vehicles (%):
0%
Ships and ferries (%):
0%
Leisure boats (%):
0%

 

Realism

Flight model

General:
100 %
P-Factor:
100 %
Torque:
100 %
Gyro:
100 %
Crash tolerance:
100 %

Instruments and lights

Pilot controls aircraft lights:
On
Enable gyro drift:
Off
Display airspeed:
Indicated

Crashes and damage

Crashes and damage:
Ignore
Aircraft stress causes damage:
On
Allow collision with other aircraft:
On

Engines

Enable automixture:
Off
Unlimited fuel:
Off
Engine stress damages engine:
On

Special effects

G-effects:
On

Flight controls

Autorudder:
Off

Attachments

Ignore weight:
On
Igonre forces:
On

 

Display

Image and Texture Quality

FXAA:
Off
AA:
8xSSAA
Texture Filtering:
Anisotropic 16x
Texture Resolution:
High (2048×2048)

Full Screen Settings

Black-out Desktop:
Off
Auto-fill Main View:
On

Frame Rate Controls

VSync:
Off
Triple Buffering:
Off
Target frame rate:
33

View and Panel Settings

Wide-view Aspect Ratio:
Off
Mipmap VC Panels:
Off
2-D panel transparency (%):
0

 

World

Terrain

Level of detail radius:
Max
Tessellation Factor:
High
Mesh resolution:
5 m
Texture resolution:
15 cm
Use high-resolution terrain textures
On

Scenery Objects

Scenery complexity:
Very Dense
Autogen draw distance:
Very High
Autogen vegetation density:
Very Dense
Autogen building density:
Very Dense
Dynamic 3D Autogen Vegetation:
Off

Water and Bathymetry

Water Detail:
Medium
Enable Bathymetry:
Off

Reflections

Clouds:
Off
Terrain:
Off
User Vehicle:
On
Vegetation:
Off
SimObjects:
Off
Buildings:
Off

Special Effects

Special effects detail:
Medium
Special effects distance:
Medium

 

Lighting

Lighting

HDR lighting
On
Brightness:
1,10
Bloom:
1,00
Saturation:
0,80

Lighting

Dynamic Reflections:
Off
Dynamic Lighting:
Off
Aircraft landing lights illuminating ground:
On
Lens flare:
On

Shadows

Shadow Quality:
Medium
Shadow Draw Distance:
Low

Object Shadows

Internal Vehicle Cast:
On
Internal Vehicle Receive:
On
External Vehicle Cast:
On
External Vehicle Receive:
On
SimObjects Cast:
Off
SimObjects Receive:
Off
Vegetation Cast:
Off
Vegetation Receive:
Off
Buildings Cast:
Off
Buildings Receive:
Off
Paricles:
Off
Cloud Shadow Cast:
Off
Terrain Shadow Cast:
Off
NoShadow Flagged Content:
Off

 

Weather

Visual settings

Cloud draw distance:
90 miles / 144 km
Thermal visualization:
None
Volumetric Fog:
On
Cloud detail:
Detailed
Cloud cover density:
Maximum

Simulation settings

Disable turbulance and thermal effects on aircraft:
Off
Rate at which weather changes over time:
No changes

 

Text

Text colors

InfoLowerLeftBackGroundColor:
255,0,0,128
InfoLowerLeftTextColor:
255,255,255
InfoLowerRightBackGroundColor:
255,0,0,128
InfoLowerRightTextColor:
255,255,255
InfoUpperRightBackGroundColor:
0,0,0,0
InfoUpperRightTextColor:
255,0,0

Tweak settings

Transition Time:
4.000000
Change Time:
4.000000

 

Controls

Controllers

Enable controllers:
On
Stick sensitivity mode:
Off

 

Tweaks

Official Tweaks

TEXTURE_SIZE_EXP:
10

Inofficial Tweaks

CPU Affinity Mask:
AUTOGEN_BATCH_LOD:
2
Texture Bandwith Multiplier:
30
OPTIMIZE_PARTS:
On
OPTIMIZE_DENSE_CLOUDS:
Off
POP_FREE_AUTOGEN:
On
MAX_VC_TEXTURE_RESOLUTION:
1024
TextureMaxLoad:
Swap wait TimeOut:
UseGlobalTerrainView:
Off
P3D_SHADER_CACHE_VERSION:
PANEL_MAX_UPDATE_PER_FRAME:
Off

Terrain Tweaks

AUTOGEN_TREE_MAX_DRAW_DISTANCE:
AUTOGEN_TREE_MIN_DISTANCE_TO_LOD:
2500.000000
CLOUD_SHADOW_TEXTURE_SIZE:
GROUND_SHADOW_TEXTURE_SIZE:

Window Tweaks

Window mode:
Fullscreen
FULLSCREEN:
On

Display Tweaks

RUNWAY_LIGHTS_SURFACE_SCALAR:
RUNWAY_LIGHTS_VASI_SCALAR:
RUNWAY_LIGHTS_APPROACH_SCALAR:
RUNWAY_LIGHTS_STROBE_SCALAR:

 

FSUIPC.INI

Traffic Limiter

Traffic Limit:
0
Airport Preference (%):
50
Ground Preference (%):
50
Nearer Preference (%):
50
Planned Airports Preference (%):
50
Target Frame Rate (FPS):
0

WideFS Server

WideFS Server enabled:
Yes